Based in Chicago, Illinois
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Sebastian Gosztyla loves to make games.
Sebastian was first introduced to games as a kid in Poland when English was still a foreign language to him. Playing games on the Amiga computer in a language he did not understand led Sebastian to fall in love with the universal language of rules and challenges that define games. Sebastian continues to be awestruck by their sheer wonder and complexity.After that
Sebastian came to Chicago as a DePaul University student majoring in Game Development. He dabbled in various aspects of game creation, until making the choice to concentrate on programming. He spend 4 years in the game industry, at Disney Interactive's Wideload Games, where he worked on Guilty Party, Avengers Initiative, and various prototypes and canceled projects.
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